![]() ![]() Lesson 1: posture, home row keys, fjdk keys, spacebar.For each completed paragraph, a part of a stone wall is removed, until Timon and Pumbaa's watering hole is revealed. The player must type paragraphs to complete a story about Timon and Pumbaa's adventures. A mask comes to life and tells them that he can help them find their way home. Traveler's Tales: After escaping from the cave, Timon and Pumbaa are weary and wish to return home.The player must type sentences to make Pumbaa outrun the hyenas. Carnivore Cave: After Timon convinces Pumbaa to enter a dark and foreboding cave, the duo realizes that some hyenas are trailing them.In the later rounds, a frog will start appearing on the ledges that should be avoided, or else Timon and Pumbaa will lose some of their bugs. The player must type words to move Pumbaa across the ledges to collect the bugs. Grub Getaway: Timon and Pumbaa stumble across an oasis teeming with bugs, where they decide to have a feast.The player must type the words that appear on the signs in front of each part of the machine. The duo comes across a strange looking contraption, and Timon tries to get it working in order to provide his friend with some water. Savannah Water & Power: When Timon and Pumbaa attempt to cross the dry Savannah, Pumbaa grows thirsty and weary. ![]() Bugs will periodically pop out of holes in the ground, and the player must type the letter on each bug's back when it appears.
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